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200+ Free Tutorials at GCFGlobal.org
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CC BY-NC-ND
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Over 200+ videos, tutorials, and modules covering Computers, Technology, the Internet, Software Applications, Career Planning, Job Search, Money Management, Workplace Skills, Applying for Jobs, Work Life, Digital Skills, Photography and Graphics, Social Media, and more along with Teacher Guides and additional Resources and Tools.

Subject:
Accounting
Animation
Business Management
Business Operations
Business and Marketing Education
Communication Media Technologies
Computer Maintenance
Digital Communications
Digital Photography
Finance
Graphic Design
Information Technologies
Marketing
Network Security
Professional Skills
Software and App Design
Material Type:
Activity/Lab
Interactive
Module
Teaching/Learning Strategy
Author:
LearnFree.org
Date Added:
09/21/2020
3D Printing, Computer Aided Design (CAD) and G-Code Basics
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Students learn how 3D printing, also known as additive manufacturing, is revolutionizing the manufacturing process. First, students learn what considerations to make in the engineering design process to print an object with quality and to scale. Students learn the basic principles of how a computer-aided design (CAD) model is converted to a series of data points then turned into a program that operates the 3D printer. The activity takes students through a step-by-step process on how a computer can control a manufacturing process through defined data points. Within this activity, students also learn how to program using basic G-code to create a wireframe 3D shapes that can be read by a 3D printer or computer numerical control (CNC) machine.

Subject:
Engineering
Geometry
Information Technologies
Mathematics
Measurement and Data
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
Activities
Author:
Matthew Jourden
Date Added:
05/04/2019
AWS Academy
Unrestricted Use
Public Domain
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Bridging the gap between industry and academia

As cloud technologies continue to help organizations transform at a rapid pace, employees with the necessary cloud skills are in high demand. According to LinkedIn data, cloud computing is the number one hard skill companies need most.

AWS Academy provides higher education institutions with a free, ready-to-teach cloud computing curriculum that prepares students to pursue industry-recognized certifications and in-demand cloud jobs. Our curriculum helps educators stay at the forefront of AWS Cloud innovation so that they can equip students with the skills they need to get hired in one of the fastest-growing industries.

Subject:
Communication Media Technologies
Digital Communications
Information Technologies
Network Security
Software and App Design
Material Type:
Activity/Lab
Lesson
Module
Primary Source
Teaching/Learning Strategy
Unit of Study
Author:
Amazon Web Services
Date Added:
10/13/2021
AZCTECC CTE Program Instructional Resources Overview
Unrestricted Use
CC BY
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This overview document provides a description of each of the Instructional Resources developed for CTE programs in Arizona.

Subject:
AgriScience
Business and Marketing Education
Communication Media Technologies
Construction Science Technologies
Education and Training
Engineering
Family and Consumer Sciences
Health Science Technologies
Information Technologies
Manufacturing
Public Service Careers
Stagecraft
Welding Technologies
Material Type:
Reading
Author:
Tammy Bonner
Date Added:
01/22/2022
AZ CTE LEADS
Conditional Remix & Share Permitted
CC BY-NC-SA
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The Leadership Continuum grew out of a committee of dedicated Arizona Career and Technical Education professionals who wanted to build capacity and ensure sustainability of CTE leadership in the classroom ranks, school administration, post-secondary leadership, and business & industry. Work began in December 2010 with the charge in determining how best to grow leaders who know and understand CTE.

Subject:
AgriScience
Business and Marketing Education
Communication Media Technologies
Construction Science Technologies
Education and Training
Engineering
Family and Consumer Sciences
Health Science Technologies
Information Technologies
Manufacturing
Professional Skills
Public Service Careers
Transportation Technologies
Welding Technologies
Material Type:
Primary Source
Teaching/Learning Strategy
Author:
AZ CTE LEADS
Date Added:
10/06/2020
African American History and Culture
Unrestricted Use
CC BY
Rating
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African American History and Culture contains 10 modules starting with African Origins - History and Captivity and continuing through Reconstruction. Openly-licensed course materials developed for the Open Educational Resources (OER) Degree Initiative, led by Achieving the Dream https://courses.lumenlearning.com/catalog/achievingthedream.

Subject:
Information Technologies
Material Type:
Textbook
Provider:
Lumen Learning
Author:
Florida State College At Jacksonville
Date Added:
07/07/2020
Android Acceleration Application
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Educational Use
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In the first of two sequential lessons, students create mobile apps that collect data from an Android device's accelerometer and then store that data to a database. This lesson provides practice with MIT's App Inventor software and culminates with students writing their own apps for measuring acceleration. In the second lesson, students are given an app for an Android device, which measures acceleration. They investigate acceleration by collecting acceleration vs. time data using the accelerometer of a sliding Android device. Then they use the data to create velocity vs. time graphs and approximate the maximum velocity of the device.

Subject:
Engineering
Information Technologies
Material Type:
Full Course
Unit of Study
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Brian Sandall
Scott Burns
Date Added:
09/18/2014
Arecibo Message
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CC BY-NC-ND
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This two week assignment asks students to interpret and analyze the 1974 Arecibo Message sent by Drake and Sagan. Week 1 introduces the concepts behind the construction of the message and engages with a critical analysis of the architecture and the contents of the message. Week 2 asks students to develop software in a Jupyter Notebook (available for free from the Anaconda Python Distribution) to interpret messages that were similar to those produced by Drake and Sagan.

Subject:
Information Technologies
Material Type:
Activity/Lab
Provider:
CUNY Academic Works
Provider Set:
LaGuardia Community College
Author:
Joshua P Tan
Date Added:
03/19/2020
Arizona CTSO 22-23 Calendar of Events
Conditional Remix & Share Permitted
CC BY-NC-SA
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Provided by CTSO Director at ADE Julie Ellis this document outlines each CTSOs 22-23 events as published to date.

Subject:
AgriScience
Business and Marketing Education
Communication Media Technologies
Construction Science Technologies
Education and Training
Engineering
Family and Consumer Sciences
Finance
Health Science Technologies
Information Technologies
Manufacturing
Professional Skills
Public Service Careers
Transportation Technologies
Welding Technologies
Material Type:
Primary Source
Author:
Julie Ellis
Date Added:
05/18/2022
Arizona Department of Education
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Work-Based Learning includes strategies that allow schools to go beyond the classroom and into the community to develop student competencies. The activities allow students to apply classroom theories and explore career options at the work site, as well as connect classroom learning to work. Work-based learning is not a class. It is a method of instruction that enhances a related class in which a student is currently or has been enrolled in. Work-Based Learning experiences are available in each CTE Program. Work-based Learning may be accomplished through:

Apprenticeship
Cooperative Education
Distributive Cooperative Education
Healthcare Experiences
Internship
Job Shadowing
Laboratory/Simulation Project
Mentorships
School-based enterprise
Service Learning
Supervised Agricultural Experience

Subject:
AgriScience
Business and Marketing Education
Construction Science Technologies
Education and Training
Engineering
Family and Consumer Sciences
Health Science Technologies
Information Technologies
Manufacturing
Professional Skills
Public Service Careers
Transportation Technologies
Welding Technologies
Material Type:
Primary Source
Author:
ADE CTE
Date Added:
05/05/2021
Arizona FBLA
Rating
0.0 stars

Welcome to the largest and oldest business student organization in the world! Over a quarter of a million high school and middle school students, college and university students, faculty, educators, administrators, and business professionals have chosen to be members of the premier business education association preparing students for careers in business!

Future Business Leaders of America-Phi Beta Lambda is a nonprofit 501(c)(3) education association with a quarter million students preparing for careers in business and business-related fields. The association has four divisions:

1. Future Business Leaders of America (FBLA) for high school students

2. FBLA-Middle Level for junior high, middle, and intermediate school students;

3. Phi Beta Lambda (PBL) for post-secondary students; and

4. Professional Division for business people, FBLA-PBL alumni, educators, and parents who support the goals of the association.

Subject:
Accounting
Animation
Business Management
Business Operations
Business and Marketing Education
Communication Media Technologies
Computer Maintenance
Digital Communications
Digital Photography
Film & TV Production
Finance
Graphic Design
Information Technologies
Network Security
Software and App Design
Material Type:
Primary Source
Teaching/Learning Strategy
Author:
Arizona FBLA
Date Added:
10/05/2020
Arizona SkillsUSA
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SkillsUSA is a partnership of students, teachers, and industry working together to ensure America has a skilled workforce. We help each student excel.

SkillsUSA serves more than 300,000 students and instructors annually. The organization has 13,000 school chapters in 54 state and territorial associations. More than 14,500 instructors and administrators are professional members of SkillsUSA.

SkillsUSA Arizona empowers its members to become world-class workers, leaders and responsible American citizens. SkillsUSA Arizona improves the quality of America’s skilled work force through a structured program of citizenship, leadership, employability, technical and professional skills training. SkillsUSA Arizona enhances the lives and careers of students, instructors and industry representatives as they strive to be champions at work.

Subject:
Air Transportation
Aircraft Mechanics
Animation
Architectural Drafting
Automation/Robotics
Automotive Collision Repair
Automotive Technologies
Cabinetmaking
Carpentry
Communication Media Technologies
Computer Maintenance
Construction Science Technologies
Cosmetology and Related Services
Digital Communications
Digital Photography
Digital Printing
Electrical and Power Transmission Installation
Electronic Technologies
Electronics Drafting
Engineering
Film & TV Production
Fire Service
Graphic Design
Health Science Technologies
Heating, Ventilation and Air Conditioning
Heavy Equipment Operations
Information Technologies
Law and Public Safety
Manufacturing
Mechanical Drafting
Music & Audio Production
Network Security
Precision Machining
Public Service Careers
Software and App Design
Transportation Technologies
Welding Technologies
Material Type:
Primary Source
Teaching/Learning Strategy
Author:
AZ SkillsUSA
Date Added:
10/05/2020
Body Motion Vector Visualization
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Educational Use
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Students learn how engineers gather data and model motion using vectors. They learn about using motion-tracking tools to observe, record, and analyze vectors associated with the motion of their own bodies. They do this qualitatively and quantitatively by analyzing several examples of their own body motion. As a final presentation, student teams act as engineering consultants and propose the use of (free) ARK Mirror technology to help sports teams evaluate body mechanics. A pre/post quiz is provided.

Subject:
Engineering
Information Technologies
Mathematics
Measurement and Data
Physical Science
Physics
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
Activities
Author:
Jackson Reimers
Date Added:
08/30/2018
Brain is a Computer
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Educational Use
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Students learn about the similarities between the human brain and its engineering counterpart, the computer. Since students work with computers routinely, this comparison strengthens their understanding of both how the brain works and how it parallels that of a computer. Students are also introduced to the "stimulus-sensor-coordinator-effector-response" framework for understanding human and robot actions.

Subject:
Engineering
Information Technologies
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Charlie Franklin
Sachin Nair
Satish Nair
Date Added:
09/18/2014
Build & Play Binary Digital Trumpets
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Educational Use
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Students wire up their own digital trumpets using a MaKey MaKey. They learn the basics of wiring a breadboard and use the digital trumpets to count in the binary number system. Teams are challenged to play songs using the binary system and their trumpets, and then present them in a class concert.

Subject:
Engineering
Information Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
Activities
Author:
Sabina Schill
Date Added:
01/23/2018
Build Your Own Arduino Light Sculpture! Part 1
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Educational Use
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Students create projects that introduce them to Arduino—a small device that can be easily programmed to control and monitor a variety of external devices like LEDs and sensors. First they learn a few simple programming structures and commands to blink LEDs. Then they are given three challenges—to modify an LED blinking rate until it cannot be seen, to replicate a heartbeat pattern and to send Morse code messages. This activity prepares students to create more involved multiple-LED patterns in the Part 2 companion activity.

Subject:
Information Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Author:
Brian Huang
Date Added:
02/24/2020
Build Your Own Arduino Light Sculpture! Part 2
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In the companion activity, students experimented with Arduino programming to blink a single LED. During this activity, students build on that experience as they learn about breadboards and how to hook up multiple LEDs and control them individually so that they can complete a variety of challenges to create fun patterns! To conclude, students apply the knowledge they have gained to create LED-based light sculptures.

Subject:
Information Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Author:
Brian Huang
Date Added:
02/24/2020