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Engineers Love Pizza, Too!
Read the Fine Print
Educational Use
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In this service-learning engineering project, students follow the steps of the engineering design process to design an assistive eating device for a client. More specifically, they design a prototype device to help a young girl who has a medical condition that restricts the motion of her joints. Her wish is to eat her favorite food, pizza, without getting her nose wet. Students learn about arthrogryposis and how it affects the human body as they act as engineers to find a solution to this open-ended design challenge and build a working prototype. This project works even better if you arrange for a client in your own community.

Subject:
Engineering and Information Technologies
Health Science Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Brandi Briggs
Eszter Horanyi
Jonathan MacNeil
M. Travis O'Hair
Malinda Zarske
Stephanie Rivale
Date Added:
09/18/2014
Flying T-Shirts
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Educational Use
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During this engineering design/build project, students investigate many different solutions to a problem. Their design challenge is to find a way to get school t-shirts up into the stands during home sporting events. They follow the steps of the engineering design process to design and build a usable model, all while keeping costs under budget.

Subject:
Engineering and Information Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Brandi Jackson
Denise W. Carlson
Jonathan MacNeil
Scott Duckworth
Stephanie Rivale
Date Added:
09/18/2014
Lending a Hand: Teaching Forces through Assistive Device Design
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Educational Use
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Students learn about how biomedical engineers create assistive devices for persons with fine motor skill disabilities. They learn about types of forces, balanced and unbalanced forces, and the relationship between form and function, as well as the structure of the hand. They do this by designing, building and testing their own hand "gripper" prototypes that are able to grasp and lift a 200 ml cup of sand.

Subject:
Engineering and Information Technologies
Health Science Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Jeanne Hubelbank
Kelly Cox
Kristen Billiar
Terri Camesano
Date Added:
10/14/2015
Sensory Toys Make Sense!
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Educational Use
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Students design and create sensory integration toys for young children with developmental disabilities an engineering challenge that combines the topics of biomedical engineering, engineering design and human senses. Students learn the steps of the engineering design process (EDP) and how to use it for problem solving. After learning about the human sensory system, student teams apply the EDP to their sensory toy projects. They design and make plans within given project constraints, choose materials, fabricate prototypes, evaluate the prototypes, and give and receive peer feedback. Students experience the entire design-build-test-redesign process and conclude with a class presentation in which they summarize their experiences with the EDP steps and their sensory toy project development.

Subject:
Engineering and Information Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Kristen Billiar
Terri Camesano
Thomas Oliva
Date Added:
10/14/2015
Service-Based Engineering Design Projects
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Educational Use
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This unit describes a general approach to guiding students to complete service-based engineering design projects, with specific examples provided in detail as associated activities. With your class, brainstorm ideas for engineering designs that benefit your community or a specific person in your community. Then, guided by the steps of the engineering design process, have students research to understand background science and math, meet their client to understand the problem, and create, test and improve prototype devices. Note that service-based projects often take more time to prepare, especially if you arrange for a real client. However, the authors notice that students of both genders and all ethnicities tend to respond with more enthusiasm and interest to altruistic projects.

Subject:
Architectural Drafting
Construction Science Technologies
Engineering and Information Technologies
Material Type:
Full Course
Unit of Study
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Alison Pienciak
Denise W. Carlson
Eszter Horanyi
Malinda Schaefer Zarske
Date Added:
09/18/2014
Tippy Tap Plus Piping
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Educational Use
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The Tippy Tap hand-washing station is an inexpensive and effective device used extensively in the developing world. One shortcoming of the homemade device is that it must be manually refilled with water and therefore is of limited use in high-traffic areas. In this activity, student teams design, prototype and test piping systems to transport water from a storage tank to an existing Tippy Tap hand-washing station, thereby creating a more efficient hand-washing station. Through this example service-learning engineering project, students learn basic fluid dynamic principles that are needed for creating efficient piping systems.

Subject:
Engineering and Information Technologies
Hydrology
Physical Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Benjamin S. Terry
Denise W. Carlson
Kaisa Wallace-Moyer
Stephanie Rivale
Date Added:
09/18/2014
Watch Out for the Blind Spots
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Educational Use
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In this service-learning engineering project, students follow the steps of the engineering design process to design a hearing testing device. More specifically, they design a prototype machine that can be used to test the peripheral vision of partially-blind, pre-verbal children. Students learn about the basics of vision and vision loss. They also learn how a peripheral vision tester for adults works (by testing the static peripheral vision in the four quadrants of the visual field with four controllable lights in specific locations). Then they modify the idea of the adult peripheral vision tester to make it usable for testing young children. The class designs and builds one complete prototype, working in sub-groups of four or five students each to build sub-components of the project design.

Subject:
Engineering and Information Technologies
Health Science Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Alison Pienciak
Denise W. Carlson
Eszter Horanyi
Jonathan MacNeil
Malinda Zarske
Stephanie Rivale
Date Added:
09/18/2014