Students build a formal understanding of probability, considering complex events such as …
Students build a formal understanding of probability, considering complex events such as unions, intersections, and complements as well as the concept of independence and conditional probability. The idea of using a smooth curve to model a data distribution is introduced along with using tables and techonolgy to find areas under a normal curve. Students make inferences and justify conclusions from sample surveys, experiments, and observational studies. Data is used from random samples to estimate a population mean or proportion. Students calculate margin of error and interpret it in context. Given data from a statistical experiment, students use simulation to create a randomization distribution and use it to determine if there is a significant difference between two treatments.
This video module presents an introduction to cryptography - the method of …
This video module presents an introduction to cryptography - the method of sending messages in such a way that only the intended recipients can understand them. In this very interactive lesson, students will build three different devices for cryptography and will learn how to encrypt and decrypt messages. There are no prerequisites for this lesson, and it has intentionally been designed in a way that can be adapted to many audiences. It is fully appropriate in a high school level math or computer science class where the teacher can use it to motivate probability/statistics or programming exercises. nteractive lesson, students will learn to build the cryptography devices and will learn how to send and ''crack'' secret messages.
Using a website simulation tool, students build on their understanding of random …
Using a website simulation tool, students build on their understanding of random processes on networks to interact with the graph of a social network of individuals and simulate the spread of a disease. They decide which two individuals on the network are the best to vaccinate in an attempt to minimize the number of people infected and "curb the epidemic." Since the results are random, they run multiple simulations and compute the average number of infected individuals before analyzing the results and assessing the effectiveness of their vaccination strategies.
Simulate the original experiment that proved that electrons can behave as waves. …
Simulate the original experiment that proved that electrons can behave as waves. Watch electrons diffract off a crystal of atoms, interfering with themselves to create peaks and troughs of probability.
Explore tunneling splitting in double well potentials. This classic problem describes many …
Explore tunneling splitting in double well potentials. This classic problem describes many physical systems, including covalent bonds, Josephson junctions, and two-state systems such as spin 1/2 particles and ammonia molecules.
This video lesson shows students that math can play a role in …
This video lesson shows students that math can play a role in understanding how an infectious disease spreads and how it can be controlled. During this lesson, students will see and use both deterministic and probabilistic models and will learn by doing through role-playing exercises. The primary exercises between video segments of this lesson are class-intensive simulation games in which members of the class 'infect' each other under alternative math modeling assumptions about disease progression. Also there is an occasional class discussion and local discussion with nearby classmates.
Learn how to make waves of all different shapes by adding up …
Learn how to make waves of all different shapes by adding up sines or cosines. Make waves in space and time and measure their wavelengths and periods. See how changing the amplitudes of different harmonics changes the waves. Compare different mathematical expressions for your waves.
This video lesson uses the technique of induction to show students how …
This video lesson uses the technique of induction to show students how to analyze a seemingly random occurrence in order to understand it through the development of a mathematical model. Using the medium of a simple game, Dr. Lodhi demonstrates how students can first apply the 'rules' to small examples of the game and then, through careful observation, can begin to see the emergence of a possible pattern. Students will learn that they can move from observing a pattern to proving that their observation is correct by the development of a mathematical model. Dr. Lodhi provides a second game for students in the Teacher Guide downloadable on this page. There are no prerequisites for this lesson and needed materials include only a blackboard and objects of two different varieties - such as plain and striped balls, apples and oranges, etc. The lesson can be completed in a 50-minute class period.
Introductory Business Statistics is designed to meet the scope and sequence requirements …
Introductory Business Statistics is designed to meet the scope and sequence requirements of the one-semester statistics course for business, economics, and related majors. Core statistical concepts and skills have been augmented with practical business examples, scenarios, and exercises. The result is a meaningful understanding of the discipline, which will serve students in their business careers and real-world experiences.
The book "Introductory Business Statistics" by Thomas K. Tiemann explores the basic …
The book "Introductory Business Statistics" by Thomas K. Tiemann explores the basic ideas behind statistics, such as populations, samples, the difference between data and information, and most importantly sampling distributions. The author covers topics including descriptive statistics and frequency distributions, normal and t-distributions, hypothesis testing, t-tests, f-tests, analysis of variance, non-parametric tests, and regression basics. Using real-world examples throughout the text, the author hopes to help students understand how statistics works, not just how to "get the right number."
Students learn about complex networks and how to use graphs to represent …
Students learn about complex networks and how to use graphs to represent them. They also learn that graph theory is a useful part of mathematics for studying complex networks in diverse applications of science and engineering, including neural networks in the brain, biochemical reaction networks in cells, communication networks, such as the internet, and social networks. Students are also introduced to random processes on networks. An illustrative example shows how a random process can be used to represent the spread of an infectious disease, such as the flu, on a social network of students, and demonstrates how scientists and engineers use mathematics and computers to model and simulate random processes on complex networks for the purposes of learning more about our world and creating solutions to improve our health, happiness and safety.
This lesson teaches students how to make decisions in the face of …
This lesson teaches students how to make decisions in the face of uncertainty by using decision trees. It is aimed for high school kids with a minimal background in probability; the students only need to know how to calculate the probability of two uncorrelated events both occurring (ie flipping 2 heads in a row). Over the course of this lesson, students will learn about the role of uncertainty in decision making, how to make and use a decision tree, how to use limiting cases to develop an intuition, and how this applies to everyday life. The video portion is about fifteen minutes, and the whole lesson, including activities, should be completed in about forty-five minutes. Some of the activities call for students to work in pairs, but a larger group is also okay, especially for the discussion centered activities. The required materials for this lesson are envelopes, small prizes, and some things similar in size and shape to the prize.
The students will play a classic game from a popular show. Through …
The students will play a classic game from a popular show. Through this they will see the probabilty that the ball will land each of the numbers with more accurate results coming from repeated testing.
Building on their understanding of graphs, students are introduced to random processes …
Building on their understanding of graphs, students are introduced to random processes on networks. They walk through an illustrative example to see how a random process can be used to represent the spread of an infectious disease, such as the flu, on a social network of students. This demonstrates how scientists and engineers use mathematics to model and simulate random processes on complex networks. Topics covered include random processes and modeling disease spread, specifically the SIR (susceptible, infectious, resistant) model.
When do photons, electrons, and atoms behave like particles and when do …
When do photons, electrons, and atoms behave like particles and when do they behave like waves? Watch waves spread out and interfere as they pass through a double slit, then get detected on a screen as tiny dots. Use quantum detectors to explore how measurements change the waves and the patterns they produce on the screen.
Learn about different types of radiometric dating, such as carbon dating. Understand …
Learn about different types of radiometric dating, such as carbon dating. Understand how decay and half life work to enable radiometric dating to work. Play a game that tests your ability to match the percentage of the dating element that remains to the age of the object.
Students learn about probability through a LEGO® MINDSTORMS® NTX-based activity that simulates …
Students learn about probability through a LEGO® MINDSTORMS® NTX-based activity that simulates a game of "rock-paper-scissors." The LEGO robot mimics the outcome of random game scenarios in order to help students gain a better understanding of events that follow real-life random phenomenon, such as bridge failures, weather forecasts and automobile accidents. Students learn to connect keywords such as certainty, probable, unlikely and impossibility to real-world engineering applications.
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