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Digestion Simulation
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Educational Use
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To reinforce students' understanding of the human digestion process, the functions of several stomach and small intestine fluids are analyzed, and the concept of simulation is introduced through a short, introductory demonstration of how these fluids work. Students learn what simulation means and how it relates to the engineering process, particularly in biomedical engineering. The teacher demo requires vinegar, baking soda, water and aspirin.

Subject:
Anatomy/Physiology
Engineering and Information Technologies
Life Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denise W. Carlson
Jacob Crosby
Malinda Schaefer Zarske
Date Added:
09/18/2014
Digestive System
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Educational Use
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The digestive system is amazing: it takes the foods we eat and breaks them into smaller components that our body can use for energy, cell repair and growth. This lesson introduces students to the main parts of the digestive system and how they interact. In addition, students learn about some of the challenges astronauts face when trying to eat in outer space.

Subject:
Anatomy/Physiology
Engineering and Information Technologies
Life Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Abigail Watrous
Denali Lander
Janet Yowell
Malinda Schaefer Zarske
Sara Born
Date Added:
09/18/2014
Does My Model Valve Stack up to the Real Thing?
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Educational Use
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Following the steps of the iterative engineering design process, student teams use what they learned in the previous lessons and activity in this unit to research and choose materials for their model heart valves and test those materials to compare their properties to known properties of real heart valve tissues. Once testing is complete, they choose final materials and design and construct prototype valve models, then test them and evaluate their data. Based on their evaluations, students consider how they might redesign their models for improvement and then change some aspect of their models and retest aiming to design optimal heart valve models as solutions to the unit's overarching design challenge. They conclude by presenting for client review, in both verbal and written portfolio/report formats, summaries and descriptions of their final products with supporting data.

Subject:
Engineering and Information Technologies
Health Science Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Michael Duplessis
Date Added:
10/14/2015
Don't Bump into Me!
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Educational Use
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Students' understanding of how robotic ultrasonic sensors work is reinforced in a design challenge involving LEGO MINDSTORMS(TM) NXT robots and ultrasonic sensors. Student groups program their robots to move freely without bumping into obstacles (toy LEGO people). They practice and learn programming skills and logic design in parallel. They see how robots take input from ultrasonic sensors and use it to make decisions to move, resulting in behavior similar to the human sense of sight but through the use of sound sensors, more like echolocation. Students design-test-redesign-retest to achieve successful programs. A PowerPoint® presentation and pre/post quizzes are provided.

Subject:
Electronic Technologies
Engineering and Information Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Nishant Sinha
Pranit Samarth
Satish S. Nair
Date Added:
09/18/2014
Elasticity & Young's Modulus for Tissue Analysis
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Educational Use
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As part of the engineering design process to create testable model heart valves, students learn about the forces at play in the human body to open and close aortic valves. They learn about blood flow forces, elasticity, stress, strain, valve structure and tissue properties, and Young's modulus, including laminar and oscillatory flow, stress vs. strain relationship and how to calculate Young's modulus. They complete some practice problems that use the equations learned in the lesson mathematical functions that relate to the functioning of the human heart. With this understanding, students are ready for the associated activity, during which they research and test materials and incorporate the most suitable to design, build and test their own prototype model heart valves.

Subject:
Engineering and Information Technologies
Health Science Technologies
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Michael Duplessis
Date Added:
10/14/2015
Engineering Bones
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Educational Use
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Students extend their knowledge of the skeletal system to biomedical engineering design, specifically the concept of artificial limbs. Students relate the skeleton as a structural system, focusing on the leg as structural necessity. They learn about the design considerations involved in the creation of artificial limbs, including materials and sensors.

Subject:
Anatomy/Physiology
Engineering and Information Technologies
Life Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denise W. Carlson
Malinda Schaefer Zarske
Megan Podlogar
Date Added:
09/18/2014
Engineering and the Human Body
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Educational Use
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This unit covers the broad spectrum of topics that make-up our very amazing human body. Students are introduced to the space environment and learn the major differences between the environment on Earth and that of outer space. The engineering challenges that arise because of these discrepancies are also discussed. Then, students dive into the different components that make up the human body: muscles, bones and joints, the digestive and circulatory systems, the nervous and endocrine systems, the urinary system, the respiratory system, and finally the immune system. Students learn about the different types of muscles in the human body and the effects of microgravity on muscles. Also, they learn about the skeleton, the number of and types of bones in the body, and how outer space affects astronauts' bones. In the lessons on the digestive, circulatory, nervous and endocrine systems, students learn how these vital system work and the challenges faced by astronauts whose systems are impacted by spaceflight. And lastly, advances in engineering technology are discussed through the lessons on the urinary, respiratory and immune systems while students learn how these systems work with all the other body components to help keep the human body healthy.

Subject:
Anatomy/Physiology
Engineering and Information Technologies
Life Science
Material Type:
Full Course
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Date Added:
10/14/2015
Engineering the Heart: Heart Valves
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Educational Use
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Students learn how healthy human heart valves function and the different diseases that can affect heart valves. They also learn about devices and procedures that biomedical engineers have designed to help people with damaged or diseased heart valves. Students learn about the pros and cons of different materials and how doctors choose which engineered artificial heart valves are appropriate for certain people.

Subject:
Anatomy/Physiology
Engineering and Information Technologies
Life Science
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Ben Terry
Brandi Briggs
Carleigh Samson
Date Added:
09/18/2014
Feel Better Faster: All about Flow Rate
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Educational Use
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All of us have felt sick at some point in our lives. Many times, we find ourselves asking, "What is the quickest way that I can start to feel better?" During this two-lesson unit, students study that question and determine which form of medicine delivery (pill, liquid, injection/shot) offers the fastest relief. This challenge question serves as a real-world context for learning all about flow rates. Students study how long various prescription methods take to introduce chemicals into our blood streams, as well as use flow rate to determine how increasing a person's heart rate can theoretically make medicines work more quickly. Students are introduced to engineering devices that simulate what occurs during the distribution of antibiotic cells in the body.

Subject:
Engineering and Information Technologies
Life Science
Mathematics
Physical Science
Physics
Material Type:
Unit of Study
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Michelle Woods
Date Added:
09/18/2014
Follow the Light
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Educational Use
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Students' understanding of how robotic light sensors work is reinforced in a design challenge involving LEGO MINDSTORMS(TM) NXT robots and light sensors. Working in pairs, students program LEGO robots to follow a flashlight as its light beam moves around. Students practice and learn programming skills and logic design in parallel. They see how robots take input from light sensors and use it to make decisions to move, similar to the human sense of sight. Students also see how they perform the steps of the engineering design process in the course of designing and testing to achieve a successful program. A PowerPoint® presentation and pre/post quizzes are provided.

Subject:
Electronic Technologies
Engineering and Information Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Nishant Sinha
Pranit Samarth
Satish S. Nair
Date Added:
09/18/2014
Forced to Fracture
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Educational Use
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Students learn how forces affect the human skeletal system through fractures and why certain bones are more likely to break than others depending on their design and use in the body. They learn how engineers and doctors collaborate to design effective treatments with consideration for the location, fracture severity and patient age, as well as the use of biocompatible materials. Learning the lesson content prepares students for the associated activity in which they test small animal bones to failure and then design treatment repair plans.

Subject:
Anatomy/Physiology
Engineering and Information Technologies
Life Science
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Andrea Lee
Megan Ketchum
Date Added:
09/18/2014
Gait Analysis
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Educational Use
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In this open-ended, hands-on activity that provides practice in engineering data analysis, students are given gait signature metric (GSM) data for known people types (adults and children). Working in teams, they analyze the data and develop models that they believe represent the data. They test their models against similar, but unknown (to the students) data to see how accurate their models are in predicting adult vs. child human subjects given known GSM data. They manipulate and graph data in Excel® to conduct their analyses.

Subject:
Engineering and Information Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Brian Sandall
Jeremy Scheffler
Date Added:
10/14/2015
Hearing: How Do Our Ears Work?
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Educational Use
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Students learn about the anatomy of the ear and how the ears work as a sound sensor. Ear anatomy parts and structures are explained in detail, as well as how sound is transmitted mechanically and then electrically through them to the brain. Students use LEGO® robots with sound sensors to measure sound intensities, learning how the NXT brick (computer) converts the intensity of sound measured by the sensor input into a number that transmits to a screen. They build on their experiences from the previous activities and establish a rich understanding of the sound sensor and its relationship to the TaskBot's computer.

Subject:
Anatomy/Physiology
Engineering and Information Technologies
Life Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Charlie Franklin
Marianne Catanho
Sachin Nair
Satish Nair
Date Added:
09/18/2014
Help Bill! Bioprinting Skin, Muscle and Bone
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Educational Use
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Students operate mock 3D bioprinters in order to print tissue constructs of bone, muscle and skin for a fictitious trauma patient, Bill. The model bioprinters are made from ordinary materials— cardboard, dowels, wood, spools, duct tape, zip ties and glue (constructed by the teacher or the students)—and use squeeze bags of icing to lay down tissue layers. Student groups apply what they learned about biological tissue composition and tissue engineering in the associated lesson to design and fabricate model replacement tissues. They tangibly learn about the technical aspects and challenges of 3D bioprinting technology, as well as great detail about the complex cellular composition of tissues. At activity end, teams present their prototype designs to the class.

Subject:
Biology
Engineering and Information Technologies
Life Science
Mathematics
Measurement and Data
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
Activities
Author:
A. L. Peirce Starling
Angela Sickels
Hunter Sheldon
Nicholas Asby
Ryan Tasker-Benson
Shayn M. Peirce
Timothy Allen
Date Added:
06/20/2017
How Antibiotics Work
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Educational Use
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Students are introduced to a challenge question. Towards answering the question, they generate ideas for what they need to know about medicines and how they move through our bodies, watch a few short videos to gain multiple perspectives, and then learn lecture material to obtain a basic understanding of how antibiotics kill bacteria in the human body. They learn why different forms of medicine (pill, liquid or shot) get into the blood stream at different speeds.

Subject:
Engineering and Information Technologies
Life Science
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Michelle Woods
Date Added:
09/18/2014
How Do Human Sensors Work?
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Educational Use
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This lesson highlights the similarities between human sensors and their engineering counterparts. Taking this approach enables students to view the human body as a system, that is, from the perspective of an engineer. Humans have recreated most human sensors in robots – eyes, ears and sensors for temperature, touch and smell. The lesson inculdes a PowerPoint file that is programmed to run a Jeopardy-style game as a fun assessment tool.

Subject:
Anatomy/Physiology
Engineering and Information Technologies
Life Science
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Ajay Nair
Satish Nair
Date Added:
09/18/2014
How Do Sensors Work?
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Educational Use
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Through six lesson/activity sets, students learn about the functioning of sensors, both human and robotic. In the activities, student groups use LEGO MINDSTORMS(TM) NXT robots and components to study human senses (sight, hearing, smell, taste, touch) in more detail than in previous units in the series. They also learn about the human made rotation, touch, sound, light and ultrasonic sensors. "Stimulus-sensor-coordinator-effector-response" pathways are used to describe the processes as well as similarities between human/animal and robotic equivalent sensory systems. The important concept of sensors converting/transducing signals is emphasized. Through assorted engineering design challenges, students program the LEGO robots to respond to input from various LEGO sensors. The overall framework reinforces the theme of the human body as a system with sensors that is, from an engineering perspective. PowerPoint® presentations, quizzes and worksheets are provided throughout the unit.

Subject:
Engineering and Information Technologies
Material Type:
Full Course
Unit of Study
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Nishant Sinha
Pranit Samarth
Satish S. Nair
Srijith Nair
Trisha Chaudhary
Date Added:
09/18/2014
How Does a Light Sensor Work?
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Educational Use
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Students learn more about how light sensors work, reinforcing their similarities to the human sense of sight. They look at the light sensing process incoming light converted to electrical signals sent to the brain through the human eye anatomy as well as human-made electrical light sensors. A mini-activity, which uses LEGO MINDSTORMS(TM) NXT intelligent bricks and light sensors gives students a chance to investigate how light sensors function in preparation for the associated activity involving the light sensors and taskbots. A PowerPoint® presentation explains stimulus-to-response pathways, sensor fundamentals, and details about the LEGO light sensor, including its two modes of gathering data and what its numerical value readings mean. Students take pre/post quizzes and watch a short online video. This lesson and its associated activity enable students to gain a deeper understanding of how robots can take sensor input and use it to make decisions via programming.

Subject:
Engineering and Information Technologies
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Satish S. Nair
Srijith Nair
Date Added:
09/18/2014
How Does a Sound Sensor Work?
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Educational Use
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Students learn about how sound sensors work, reinforcing their similarities to the human sense of hearing. They look at the hearing process sound waves converted to electrical signals sent to the brain through human ear anatomy as well as sound sensors. A mini-activity, which uses LEGO MINDSTORMS(TM) NXT intelligent bricks and sound sensors gives students a chance to experiment with the sound sensors in preparation for the associated activity involving the sound sensors and taskbots. A PowerPoint® presentation explains stimulus-to-response pathways, sensor fundamentals, the unit of decibels, and details about the LEGO sound sensor, including how readings are displayed and its three modes of programming sound input. Students take pre/post quizzes and watch a short online video. This lesson and its associated activity enable students to appreciate how robots can take sensor input and use it to make decisions to via programming.

Subject:
Engineering and Information Technologies
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Satish S. Nair
Srijith Nair
Date Added:
09/18/2014
How Does a Touch Sensor Work?
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Educational Use
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Students learn about how touch sensors work, while reinforcing their similarities to the human sense of touch. They look at human senses and their electronic imitators, with special focus on the nervous system, skin and touch sensors. A PowerPoint® presentation explains stimulus-to-response pathways, how touch sensors are made and work, and then gives students a chance to handle and get familiar with the LEGO touch sensor, including programming LEGO MINDSTORMS(TM) NXT robots to use touch sensor input to play music. Students take pre/post quizzes and watch a short online video. The mini-activities prepare students for the associated activity. This lesson and its associated activity enables students to appreciate how robots can take input from sensors, and use that to make decisions to move.

Subject:
Engineering and Information Technologies
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Satish S. Nair
Trisha Chaudhary
Date Added:
09/18/2014