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CTE Project Template
Conditional Remix & Share Permitted
CC BY-NC-SA
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This blank Project Template, along with the Project Components Guidelines, Project Rubric Template, Self & Peer Evaluation Rubric and Project Grouping & Grading Best Practices resources are designed to support the development and integration of projects within CTE courses.

Subject:
AgriScience
Business and Marketing Education
Communication Media Technologies
Construction Science Technologies
Education and Training
Engineering and Information Technologies
Family and Consumer Sciences
Health Science Technologies
Professional Skills
Public Service Careers
Transportation Technologies
Welding Technologies
Material Type:
Teaching/Learning Strategy
Author:
AZCTECC .
Date Added:
10/22/2020
Citizen Science with Zooniverse
Read the Fine Print
Educational Use
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Students learn that ordinary citizens, including students like themselves, can make meaningful contributions to science through the concept of "citizen science." First, students learn some examples of ongoing citizen science projects that are common around the world, such as medical research, medication testing and donating idle computer time to perform scientific calculations. Then they explore Zooniverse, an interactive website that shows how research in areas from marine biology to astronomy leverage the power of the Internet to use the assistance of non-scientists to classify large amounts of data that is unclassifiable by machines for various reasons. To conclude, student groups act as engineering teams to brainstorm projects ideas for their own town that could benefit from community help, then design conceptual interactive websites that could organize and support the projects.

Subject:
Engineering and Information Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Jennifer Nider
Lori Rice
Paul Cain
Sujatha Prakash
Yasche Glass
Date Added:
09/18/2014
Glowing Pokémon Go Patches with EL Panels
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Educational Use
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Students combine art, gaming culture and engineering by fabricating light-up patches to increase youngsters’ visibility at night. The open-ended project is presented as a hypothetical design challenge: Students are engineers who have been asked by a group of parents whose children go out Pokémon hunting at night to create glowing patches that they adhere to clothing or backpacks to help vehicle drivers see the kids in the dark. Student pairs create Pokémon character stencil designs cut from iron-on fabric patches, adding transparent layers for color. Placed over an EL (electroluminescent) panel that is connected to a battery pack, the stencils create glowing designs. Each team creates a circuit, which includes lengthening the EL panel wiring to make it easier to wear. Then they sew/adhere the patches onto hoodies, messenger bags, hats, pockets or other applications they dream up. The project concludes with team presentations as if to an audience of project clients. Keep the project simple by hand cutting and ironing/sewing, or use cutting machines, laser cutters and sewing machines, if available.

Subject:
Engineering and Information Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
Activities
Author:
Angela Sheehan
Kent Kurashima
Date Added:
05/30/2018