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Timing a Speedbot!
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Educational Use
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Students strengthen their communicate skills about measurements by learning the meaning of base units and derived units, including speed one of the most common derived units (distance/time). Working in groups, students measure the time for LEGO MINDSTORMS(TM) NXT robots to move a certain distance. The robots are started and stopped via touch sensors and programmed to display the distance traveled. Using their collected data, students complete a worksheet to calculate the robots' (mean/average) speeds at given motor powers.

Subject:
Electronic Technologies
Engineering and Information Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
James Cox
Sam Sangankar
Date Added:
09/18/2014
Understanding Communication with a Robot
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Educational Use
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Student pairs first act out the instructions a robot is given with one person providing instructions and the other person following the instructions. This activity helps students understand how robots are programmed and with what type of precision commands must be given. Then students program LEGO MINDSTORMS(TM) NXT taskbots to navigate a simple maze. The goal is to teach students that robot computers simply follow directions exactly as they are given, thus one must be very clear and logical with programming instructions.

Subject:
Electronic Technologies
Engineering and Information Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Ajay Nair
Date Added:
09/18/2014
Using Waits, Loops and Switches
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Educational Use
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Students are given a difficult challenge that requires they integrate what they have learned so far in the unit about wait blocks, loops and switches. They incorporate these tools into their programming of the LEGO MINDSTORMS(TM) NXT robots to perform different tasks depending on input from a sound sensor and two touch sensors. This activity helps students understand how similar logic is implemented for other every day device operations via computer programs. A PowerPoint® presentation, pre/post quizzes and worksheet are provided.

Subject:
Electronic Technologies
Engineering and Information Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Riaz Helfer
Satish S. Nair
Date Added:
09/18/2014
Wait Program!
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Educational Use
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After completing the associated lesson, students test their understanding in two programming tasks that utilize LEGO MINDSTORMS(TM) NXT robots and sound/touch sensors. In the first challenge, students become acquainted with wait blocks by designing programs to simply make robots move forward until "hearing" a noise, and then turn left. The second, more challenging activity pushes students to fully understand the potential of wait blocks. They create programs that make the robots change speed several times when a touch sensor is pressed. Students gain practice in the iterative design-program-test-redesign process. A PowerPoint® presentation, pre/post quizzes and worksheet are provided.

Subject:
Electronic Technologies
Engineering and Information Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Riaz Helfer
Satish S. Nair
Date Added:
09/18/2014
Watt Meters to Measure Energy Consumption
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Educational Use
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Students use watt meters to measure the power required and calculate energy used from various electrical devices and household appliances.

Subject:
Electronic Technologies
Engineering and Information Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Jan DeWaters
Susan Powers
Date Added:
09/18/2014
Welcome to AZ Career and Technical Education
Only Sharing Permitted
CC BY-NC-ND
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Welcome to AZ Career and Technical Education
Our Vision: Develop Arizona's competitive workforce through the power of Career and Technical Education.

Our Mission: Career and Technical Education will engage Arizona learners in relevant experiences leading to purposeful and economically viable careers.

Career and Technical Education is part of a well-rounded education and, as such, CTE programs are eligible to access Title IV funds.

Subject:
Accounting
AgriScience
Agriculture and Welding
Aircraft Mechanics
Architectural Drafting
Automation and Robotics
Automotive Collision Repair
Automotive Technologies
Bioscience
Business Management
Business Operations
Business and Marketing Education
Cabinetmaking
Carpentry
Communication Media Technologies
Construction Science Technologies
Construction Technologies
Cosmetology and Related Services
Culinary Arts
Dental Assisting
Diesel Engine Repair
Digital Animation
Digital Communications
Digital Photography
Digital Printing
Early Childhood Education
Education Professions
Education and Training
Electrical and Power Transmission Installation
Electronic Technologies
Electronics Drafting
Emergency Medical Services
Engineering
Engineering and Information Technologies
Family and Consumer Sciences
Fashion Design and Operations
Film & TV Production
Finance
Fire Service
Graphic Design
Health Science Technologies
Heating, Ventilation and Air Conditioning
Heavy Equipment Operations
Home Health Aide
Hospitality Management
Interior Design
Laboratory Assisting
Law and Public Safety
Marketing
Mechanical Drafting
Medical Assisting Services
Medical Records Technologies
Mental and Social Health Technician
Music & Audio Production
Network Security
Nursing Services
Pharmacy Support Services
Precision Machining
Professional Skills
Public Service Careers
Software and App Design
Sports Medicine and Rehabilitation
Stagecraft
Technology Devices Maintenance
Therapeutic Massage
Transportation Technologies
Veterinary Assisting
Welding Technologies
Material Type:
Primary Source
Author:
Arizona Department of Education
Date Added:
05/04/2021
What Is Bluetooth?
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Educational Use
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Students learn about electrical connections, how they work and their pervasiveness in our world. They consider the usefulness of wireless electrical connections for connecting electrical devices. Morse code is introduced as a communication method that takes advantage of on/off states to transmit messages by electrical bursts sent via wires, light or sound. They learn the Morse code rules and translate a few phrases into Morse code. Specifically, they learn about a wireless connection type known as Bluetooth that can be used to control LEGO robots remotely from Android devices, which leads into the associated activity.

Subject:
Electronic Technologies
Engineering and Information Technologies
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Riaz Helfer
Sachin Nair
Satish S. Nair
Date Added:
09/18/2014
What Is Electricity?
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Educational Use
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Students are introduced to the concept of electricity by identifying it as an unseen, but pervasive and important presence in their lives. They are also introduced to the idea of engineers making, controlling and distributing electricity. The main concepts presented are the science of electricity and the careers that involve an understanding of electricity. Students first review the structure of atoms and then learn that electrons are the particles behind electrical current and the motivation for electron movement. They compare conductors and insulators based on their capabilities for electron flow. Then water and electrical systems are compared as an analogy to electrical current. They learn the differences between static and dynamic forms of electricity. A PowerPoint(TM) presentation is included, with review question/answer slides, as well as assessment handouts to practice using electricity-related terms through storytelling and to research electricity-related and electrical engineering careers.

Subject:
Electronic Technologies
Engineering and Information Technologies
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Andrew Palermo
Cristian Heredia
Lauren Jabusch
Date Added:
10/14/2015
What Is a Motor? How Does a Rotation Sensor Work?
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Educational Use
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Students learn about electric motors and rotational sensors. They learn that motors convert electrical energy to mechanical energy and typically include rotational sensors to enable distance measuring. They also learn the basics about gear trains and gear ratios. Students create a basic program using the LEGO MINDSTORMS(TM) NXT interface to control a motor to move a small robot. Then, through a 10-minute mini-activity, they make measurements and observations to test a LEGO rotation sensor's ability to measure distance in rotations. This prepares them for the associated activity during which they calculate how many wheel rotations are needed to travel a distance. A PowerPoint® presentation, worksheet and pre/post quizzes are provided.

Subject:
Electronic Technologies
Engineering and Information Technologies
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Nishant Sinha
Pranit Samarth
Satish S. Nair
Date Added:
09/18/2014
What Is a Robot?
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Educational Use
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This lesson introduces students to the major characteristics of robots. The associated activity uses the LEGO MINDSTORMS(TM) NXT system as an example. Before studying robots in more detail, it is important for students to consider the many items they encounter in their daily lives that are robots so they can explore ways engineers can utilize robotics to solve problems in everyday life.The activity also serves as an introduction to the LEGO NXT system so that students may utilize it as an educational tool in subsequent lessons and activities.

Subject:
Electronic Technologies
Engineering and Information Technologies
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Ajay Nair
Date Added:
09/18/2014
Wind Power! Designing a Wind Turbine
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Educational Use
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Students learn how engineers transform wind energy into electrical energy by building their own miniature wind turbines and measuring the electrical current it produces. They explore how design and position affect the electrical energy production.

Subject:
Electronic Technologies
Engineering and Information Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denise W. Carlson
Malinda Schaefer Zarske
Natalie Mach
Sabre Duren
Xochitl Zamora-Thompson
Date Added:
09/18/2014
Yogurt Cup Speakers
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Educational Use
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Students are introduced to the role of electricity and magnetism as they build speakers. They also explore the properties of magnets, create electromagnets, and determine the directions of magnetic fields. They conduct a scientific experiment and show cause-effect relationships by monitoring changes in the speaker's movement as the amount or the direction of the current change.

Subject:
Electronic Technologies
Engineering and Information Technologies
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Ivanka Todorova
Jed Lyons
Trevor Roebuck
Date Added:
09/18/2014